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Post by account_disabled on Feb 1, 2018 2:41:49 GMT -6
Hello, As I intend to go abroad with adventures for my gaming group, I invested some thought and internet research into adapting the social class rules to non-British environments, although in a rather rough and tumble way. 1. Europe: The biggest difference seems to be that, a far as my research went, there is no life peerage on the Continent. At least in Germany, noble titles are always hereditary. Being enobled on merit does not change that. Also, German noble titles are not worn by persons, but by families. So siblings and children of a "Graf" (Count) are full-fledged Grafen/Gräfinnen of their own, also their children again and so on. This needs to be reflected in the Privileges and Assets of a character. 2. United States: There is no nobility. But there are classes, I think. Rich entrepeneurs like George Hearst would certainly be Upper Class; shop owners, lawyers and even a travelling cowboy with "my rifle, my pony and me" (Dean Martin in "Rio Bravo") would be Middle Class. Workers and farmhands would be Lower Class. There are no class restrictions for subspecies. If an Ogre could somehow achieve a fortune, he would be Upper Class. Thoughts? Also you can check this SaaS Promotion Examples
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